Ques10, 2020. — 174 p. As engineering students, we are master procrastinators. We only want to study stuff that is absolutely necessary. So just days before the exams, when no-head-no-tail-heavy-weight reference books stop making any sense, we start looking for something which does. We run to the nearest bookstore and buy whatever everyone else has. But, while studying we do...
Walter Foster Publishing, 2023. — 586 p. — ISBN: 978-0-7603-8532-6 Learn how to draw digitally and get the most use out of your tablet with this book full of helpful tips, creative inspiration, and 12 step-by-step drawing and painting projects. In Drawing Digital, artist and teacher Lisa Bardot, the expert behind @Bardot Brush, introduces the art of digital drawing. Using your...
Morgan Kaufmann, 2008. — 704 p. The classic reference, with over 25,000 copies in print, has been massively expanded and thoroughly updated to include state-of-the-art methods and 400+ all-new full color images! The Art and Science of Digital Compositing is the only complete overview of the technical and artistic nature of digital compositing. It covers a wide range of topics from...
John Wiley & Sons, Inc., 2011. — 432 p. ISBN: 1118004213. На англ. языке. Helping graphic designers expand their 2D skills into the 3D space The trend in graphic design is towards 3D, with the demand for motion graphics, animation, photorealism, and interactivity rapidly increasing. And with the meteoric rise of iPads, smartphones, and other interactive devices, the design...
The MIT Press, 2023. — 336 p. — ISBN 978-026-254-7536. The essential guide for writing portable, parallel programs for GPUs using the OpenMP programming model. Today’s computers are complex, multi-architecture systems: multiple cores in a shared address space, graphics processing units (GPUs), and specialized accelerators. To get the most from these systems, programs must use...
The MIT Press, 2021. — 312 p. — ISBN 9780262045032. How computer graphics transformed the computer from a calculating machine into an interactive medium, as seen through the histories of five technical objects. Most of us think of computer graphics as a relatively recent invention, enabling the spectacular visual effects and lifelike simulations we see in current films,...
CRC Press, 2023. — 324 p. — ISBN 9780367401924. Rapid advances in 3-D scientific visualization have made a major impact on the display of behavior. The use of 3-D has become a key component of both academic research and commercial product development in the field of engineering design. Computer Visualization presents a unified collection of computer graphics techniques for the...
CRC Press, 2014. — 422 p. — ISBN: 978-1-4822-3633-0. Teach Your Students How to Create a Graphics Application. This book guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL...
Packt Publishing Pvt. Ltd., 2022. — 592 p. — ISBN-13 9781800563001. Discover hacks to quickly get started with Procreate with the help of this color guide and learn how to use it on an iPad to create exquisite illustrations and animations Key Features Follow step-by-step instructions and tips on how to use Procreate to get the most out of it Work through hands-on tutorials with...
5th Edition. — Peachpit Press, 2018. — 872 p. — ISBN13: 978-0-13-484871-6. This is a clear, comprehensive, full-color introduction and reference for students and professionals who are creating engineering drawings and graphics with CAD software or by hand. It provides excellent technical detail and motivating real-world examples, illuminating theory with a colorful,...
6th Edition. — Peachpit Press, 2023. — 896 p. — ISBN13: 978-0-13-827187-9. This full-color text offers a clear introduction and detailed reference for creating and interpreting technical drawings, whether using 2D CAD or 3D modeling. The important role that 3D CAD databases play in design and documentation is a central emphasis. Superbly integrated illustrations, step-by-step...
Apress Media LLC, 2019. — 381 р. — ISBN-13: 978-1-4842-4457-9. It’s time to stop thinking that shaders are magical. You can use shaders to turn data into stunning visual effects, and get your hands dirty by building your own shader with this step-by-step introduction to shader development for game and graphics developers. Learn how to make shaders that move, tint, light up, and...
Springer, 2013. — 198 p. — (Geometry and Computing 08). — e-ISBN 978-3-642-31794-1. The author defines Geometric Algebra Computing as the geometrically intuitive development of algorithms using geometric algebra with a focus on their efficient implementation, and the goal of this book is to lay the foundations for the widespread use of geometric algebra as a powerful, intuitive...
CRC Press; Taylor & Francis Group, 2019. — 212 p. — ISBN-13 978-0-367-57132-0. "Dietmar Hildenbrand's new book, Introduction to Geometric Algebra Computing, in my view, fills an important gap in Clifford's geometric algebra literature...I can only congratulate the author for the daring simplicity of his novel educational approach taken in this book, consequently combined with...
CRC Press, 2022. — 273 p. — ISBN 978-1-003-13900-3. Geometric Algebra is a very powerful mathematical system for an easy and intuitive treatment of geometry, but the community working with it is still very small. The main goal of this book is to close this gap from a computing perspective in presenting the power of Geometric Algebra Computing for engineering applications and...
Packt Publishing, 2021. — 459 p. — ISBN 978-1-80107-906-8. Add Affinity Designer to your creative skillset while creating innovative designs and illustrations, building a solid foundation for your future Key Features Understand Affinity Designer's interface and setup, discover its capabilities, and develop an efficient workflow Harness the power of an easy and flexible vector...
Mercury Learning & Information, 2019. — 412 p. — ISBN: 168392356 Designed to explain the mathematical concepts involved in computer graphics and its entities, this book is ideal for courses in computer graphics, engineering, game development, as well as for professionals in industry. It begins with simple concepts such as how an image is generated on the screen and then moves...
Apress, 2021. — 302 p. — ISBN 1484265963, 9781484265963. Discover the methods and techniques required for creating immersive design visualization for industry. This book proposes ways for industry-oriented design visualization from scratch. This includes fundamentals of creative and immersive technology; tools and techniques for architectural visualization; design visualization...
Independently published, 2022. — 135 p. Beginning Graphics Programming with Processing 4 Fully updated to version 4 A guide to creating exciting computer graphics with the popular Processing language. This book aims to teach the Processing programming language to both non-programmers and experienced programmers alike. Using the book, anyone can learn to create visually stunning...
3rd Edition. — Springer, 2023. — 482 p. — (Undergraduate Topics in Computer Science). — ISBN-13: 978-3-031-28135-8. A basic understanding of the key techniques in computer graphics can open the door to this exciting field and its many applications, including for video games and for augmented and virtual reality. This easy-to-follow textbook and reference introduces the...
CRC Press, 2023. — 228 p. — ISBN-13: 978-1032072302. Introduction to Visual Effects: A Computational Approach is the first single introduction to the computational and mathematical aspects of Visual Effects, incorporating both computer vision and graphics. The book also provides the reader with the source code to a library, enabling them to follow the chapters directly and...
5th Edition. — CRC Press, 2021. — 700 p. — ISBN 0367505037, 9780367505035. Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, this book gives the necessary information for...
Springer Cham, 2019. — 358 p. — eBook ISBN 978-3-030-17490-3. This is the first book to offer a comprehensive overview for anyone wanting to understand the benefits and opportunities of ray tracing, as well as some of the challenges, without having to learn how to program or be an optics scientist. It demystifies ray tracing and brings forward the need and benefit of using ray...
Pearson Education/Addison-Wesley, 2023. — 288 p. — ISBN-13 978-0-137-95682-1. Master the Fundamentals of Modern Visual Analytics–and Craft Compelling Visual Narratives in Tableau! Do you need to persuade or inform people? Do you have data? Then you need to master visual analytics and visual storytelling. Today, the #1 tool for telling visual stories with data is Tableau, and...
Birmingham: Packt Publishing, 2014. — 142 p. — ISBN: 1783282991. Formats inside the archive file: AZW3, EPUB, MOBI, PDF (converted). If you are planning to create data analysis and visualization tools in the context of science, engineering, economics, or social science, then this book is for you. With this book, you will become a visualization expert, in a short time, using...
John Wiley & Sons, Inc., 2013. — 432 p. На англ. языке. Go beyond design concepts and learn to build state-of-the-art visualizations The visualization experts at Microsoft’s Pragmatic Works have created a full-color, step-by-step guide to building specific types of visualizations. The book thoroughly covers the Microsoft toolset for data analysis and visualization, including...
2nd Edition. — Springer, 2019. — 303 p. — ISBN: 3030113752. Students studying different branches of computer graphics have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. In this 2nd edition,...
3rd Edition. — Springer, 2023. — 387 p. — ISBN 978-3-031-28116-7. Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces. And as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. The objective...
2nd Edition. — Springer, 2021. — 188 p. — ISBN 978-1-4471-7508-7. If you have ever wondered what quaternions are ― then look no further, John Vince will show you how simple and useful they are. This 2nd edition has been completely revised and includes extra detail on the invention of quaternions, a complete review of the text and equations, all figures are in colour, extra...
2nd edition. — Springer, 2021. — 252 p. — ISBN 978-1-4471-7504-9. This book is a complete introduction to vector analysis, especially within the context of computer graphics. The author shows why vectors are useful and how it is possible to develop analytical skills in manipulating vector algebra. Even though vector analysis is a relatively recent development in the history of...
KuhlmanPublishing, 2021. — 432 p. — ISBN 979-8452-0291-20. Affinity Designer continues to be the fastest-growing vector-based software on the market today and is quickly becoming the first choice for beginners and professionals alike. The Affinity Designer Manual was created with new users like you in mind to help you quickly and with as little effort as possible increase your...
Springer Vieweg, 2021. — 217 p. — ISBN 978-3-658-35146-5. Over the last decades, the interior of cars has been constantly changing. A promising, yet unexplored, modality are large stereoscopic 3D (S3D) dashboards. Replacing the traditional car dashboard with a large display and applying binocular depth cues, such a user interface (UI) could provide novel possibilities for...
John Wiley & Sons, Inc., 2013. - 318 pages. На англ. языке. A fresh look at visualization from the author of Visualize This Whether it’s statistical charts, geographic maps, or the snappy graphical statistics you see on your favorite news sites, the art of data graphics or visualization is fast becoming a movement of its own. In Data Points: Visualization That Means Something ,...
Wiley, 2013 – 320 pages. ISBN: 111846219X Language: English To create effective data visualizations, you must be part statistician, part designer, and part storyteller. In his bestselling book Visualize This, Nathan Yau introduced you to the tools and programming techniques for visualization. Now, in Data Points, he explores the thinking process that helps you create original,...
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