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WebGL

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Addison-Wesley, 2013. — 600 p. — ISBN: 0321902920. На англ. языке. Using WebGL, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game...
  • №1
  • 20,16 МБ
  • добавлен
  • описание отредактировано
Packt Publishing, 2018. — 500 р. Packed with 80+ examples, this book guides readers through the landscape of real-time computer graphics using WebGL 2. Each chapter covers foundational concepts in 3D graphics programming with various implementations. Topics are always associated with exercises for a hands-on approach to learning. This book presents a clear roadmap to learning...
  • №2
  • 33,40 МБ
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7th Edition. — Pearson, 2014. — 736 p. — ISBN10: 0133574849, ISBN13: 978-0-13-357484-5. Interactive Computer Graphics with WebGL, Seventh Edition , is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals interested in computer animation and graphics using the latest...
  • №3
  • 10,30 МБ
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  • описание отредактировано
O’Reilly Media, Inc., 2014. — 403 p. — ISBN: 978-1-449-36296-6. На англ. языке. Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL—the emerging web graphics standard. With this book, you’ll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing...
  • №4
  • 63,99 МБ
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  • описание отредактировано
Seven Thunder Software, 2015. — 259 p. — (Online 3D Media with WebGL. Book 1). — ASIN: B0107LUQDM. WebGL Textures & Vertices: Beginner's Guide provides an introduction to WebGL for JavaScript designers and developers. We explain fundamental concepts of WebGL. The book covers how to declare a simple square mesh. We demonstrate mapping the mesh with textures from a JPG image...
  • №5
  • 2,58 МБ
  • добавлен
  • описание отредактировано
Independently published, 2017. — 338 p. WebGL Gems will teach you how to initialize WebGL in your browser, clear the screen, load 3D models from Blender in PLY format with complete source code and detailed explanations included for each step of the way. The book covers many other subjects such as WebGL shaders, scene lighting, 3D line vs triangle collision detection, texture...
  • №6
  • 5,83 МБ
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  • описание отредактировано
O’Reilly Media, Inc., 2012. — 231 p. На англ. языке. Get a quick introduction to WebGL, the new standard for 3D rendering on the Web and a member of HTML5’s family of technologies. With this hands-on guide, you’ll learn essential WebGL development and production concepts, using the JavaScript 3D engine Three.js. At the end of the book, you’ll put everything together and build...
  • №7
  • 4,09 МБ
  • добавлен
  • описание отредактировано
Packt Publishing, 2012. — 377 p. — ISBN10: 184969172X. Become a master of 3D web programming in WebGL and JavaScript. Dive headfirst into 3D web application development using WebGL and JavaScript. Each chapter is loaded with code examples and exercises that allow the reader to quickly learn the various concepts associated with 3D web development. The only software that the...
  • №8
  • 105,19 МБ
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  • описание отредактировано
CRC Press, 2015. — 416 p. — ISBN10: 1498716075, ISBN13: 978-1498716079. Given its ubiquity, plugin-free deployment, and ease of development, the adoption of WebGL is on the rise. Skilled WebGL developers provide organizations with the ability to develop and implement efficient and robust solutions — creating a growing demand for skilled WebGL developers. WebGL Insights shares...
  • №9
  • 19,81 МБ
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  • описание отредактировано
Apress, 2012. — 356 p. Beginning WebGL for HTML5 gets you rapidly up to speed with WebGL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending and textures. You'll also use mathematics to model fractals and particle systems. Going beyond that, Beginning WebGL for HTML5 presents advanced vertex...
  • №10
  • 10,71 МБ
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  • описание отредактировано
2nd Edition. — Wrox, 2012. — 361 p. — ISBN10: 1119968860, ISBN13: 978-1-119-96886-3. Everything you need to know about developing hardware-accelerated 3D graphics with WebGL! As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. This book...
  • №11
  • 6,15 МБ
  • добавлен
  • описание отредактировано
Seven Thunder Software, 2015. — 219 p. — (Online 3D Media with WebGL. Book 2). — ASIN: B0107LUYLQ. WebGL Textures: Introduction to Mipmaps, Sub Images & Atlases explains the purpose and and use of mipmaps, how to apply sub images, texture atlas basics, and how to display an animated image from a texture atlas. This book includes instruction, diagrams, fully commented source...
  • №12
  • 2,08 МБ
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  • описание отредактировано
Addison-Wesley, 2013. — 600 p. — ISBN: 0321902920. На англ. языке. Using WebGL, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game...
  • №13
  • 48,21 МБ
  • добавлен
  • описание отредактировано
М.: ДМК Пресс, 2015. — 494 с. — ISBN: 978-5-97060-146-4. WebGL является новой веб-технологией, позволяющей использовать в браузере преимущества аппаратного ускорения трехмерной графики без установки дополнительного программного обеспечения. WebGL основана на спецификации OpenGL и привносит новые концепции программирования трехмерной графики в веб-разработку. Снабженная большим...
  • №14
  • 5,32 МБ
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  • описание отредактировано
Packt Publishing, 2014. — 306 p. — ISBN: 978-1-78328-091-9. Код примеров к книге выложен здесь. This book presents many popular applications for the Web including examples of deploying 3D applications such as building interactive products for e-commerce, extending social media, visualizing big data, and more. It helps you master how to instantly create and deploy Web3D content,...
  • №15
  • 19,11 МБ
  • добавлен
  • описание отредактировано
2nd Edition. — Wrox, 2012. — 361 p. — ISBN10: 1119968860, ISBN13: 978-1119968863. Everything you need to know about developing hardware-accelerated 3D graphics with WebGL! As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. This book teaches...
  • №16
  • 6,98 МБ
  • добавлен
  • описание отредактировано
Seven Thunder Software, 2015. — 259 p. — (Online 3D Media with WebGL. Book 1). — ASIN: B0107LUQDM. WebGL Textures & Vertices: Beginner's Guide provides an introduction to WebGL for JavaScript designers and developers. We explain fundamental concepts of WebGL. The book covers how to declare a simple square mesh. We demonstrate mapping the mesh with textures from a JPG image...
  • №17
  • 1,20 МБ
  • добавлен
  • описание отредактировано
Packt Publishing, 2014. — Code Only. — ISBN: 978-1-78328-091-9. Код примеров к выложенной здесь книге в формате PDF, EPUB, MOBI. This book presents many popular applications for the Web including examples of deploying 3D applications such as building interactive products for e-commerce, extending social media, visualizing big data, and more. It helps you master how to instantly...
  • №18
  • 26,31 МБ
  • добавлен
  • описание отредактировано
М.: ДМК Пресс, 2015. — 494 с. — ISBN: 978-5-97060-146-4. WebGL является новой веб-технологией, позволяющей использовать в браузере преимущества аппаратного ускорения трехмерной графики без установки дополнительного программного обеспечения. WebGL основана на спецификации OpenGL и привносит новые концепции программирования трехмерной графики в веб-разработку. Снабженная...
  • №19
  • 7,39 МБ
  • добавлен
  • описание отредактировано
Seven Thunder Software, 2015. — 219 p. — (Online 3D Media with WebGL. Book 2). — ASIN: B0107LUYLQ. WebGL Textures: Introduction to Mipmaps, Sub Images & Atlases explains the purpose and and use of mipmaps, how to apply sub images, texture atlas basics, and how to display an animated image from a texture atlas. This book includes instruction, diagrams, fully commented source...
  • №20
  • 648,86 КБ
  • добавлен
  • описание отредактировано
O’Reilly Media, Inc., 2012. — 231 p. На англ. языке. Get a quick introduction to WebGL, the new standard for 3D rendering on the Web and a member of HTML5’s family of technologies. With this hands-on guide, you’ll learn essential WebGL development and production concepts, using the JavaScript 3D engine Three.js. At the end of the book, you’ll put everything together and build a...
  • №21
  • 4,68 МБ
  • добавлен
  • описание отредактировано
Seven Thunder Software, 2015. — 219 p. — (Online 3D Media with WebGL. Book 2). — ASIN: B0107LUYLQ. WebGL Textures: Introduction to Mipmaps, Sub Images & Atlases explains the purpose and and use of mipmaps, how to apply sub images, texture atlas basics, and how to display an animated image from a texture atlas. This book includes instruction, diagrams, fully commented source...
  • №22
  • 678,32 КБ
  • добавлен
  • описание отредактировано
Packt Publishing, 2014. — 306 p. — ISBN: 978-1-78328-091-9. Код примеров к книге выложен здесь. This book presents many popular applications for the Web including examples of deploying 3D applications such as building interactive products for e-commerce, extending social media, visualizing big data, and more. It helps you master how to instantly create and deploy Web3D content,...
  • №23
  • 10,13 МБ
  • добавлен
  • описание отредактировано
Seven Thunder Software, 2015. — 259 p. — (Online 3D Media with WebGL. Book 1). — ASIN: B0107LUQDM. WebGL Textures & Vertices: Beginner's Guide provides an introduction to WebGL for JavaScript designers and developers. We explain fundamental concepts of WebGL. The book covers how to declare a simple square mesh. We demonstrate mapping the mesh with textures from a JPG image...
  • №24
  • 1,23 МБ
  • добавлен
  • описание отредактировано
Packt Publishing, 2014. — 306 p. — ISBN: 978-1-78328-091-9. Код примеров к книге выложен здесь. This book presents many popular applications for the Web including examples of deploying 3D applications such as building interactive products for e-commerce, extending social media, visualizing big data, and more. It helps you master how to instantly create and deploy Web3D content,...
  • №25
  • 10,02 МБ
  • добавлен
  • описание отредактировано
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