Course Technology, 2004. - 335 pages.
Offering a thorough and modern introduction to C++, this book has everything you need in order to learn the fundamentals of C++ and game programming basics.
Types, Variables, and Standard I/O—Lost Fortune
Truth, Branching, and the Game Loop—Guess My Number
For Loops, String, and Arrays—Word Jumble
The Standard Template Library—Hangman
Functions—Mad Lib
References—Tic-Tac-Toe
Pointers—Tic-Tac-Toe 2.0
Classes—Critter Caretaker
Advanced Classes and Dynamic Memory—Game Lobby
Inheritance and Polymorphism—Blackjack
AppendixsCreating Your First C++ Program
Operator Precedence
Keywords
ASCII Chart
Escape Sequences
List of Figures
List of Tables