2nd. ed. - Cambridge: Cambridge University Press, 2020. - 1052 p. - ISBN 1108825141.
Now in its
second edition, this popular textbook on game theory is unrivalled in the breadth of its coverage, the
thoroughness of technical explanations and the number of worked examples included. Covering
non-cooperative and cooperative games, this introduction to game theory includes
advanced chapters on auctions, games with incomplete information, games with vector payoffs, stable matchings and the bargaining set. This edition contains
new material on stochastic games, rationalizability, and the continuity of the set of equilibrium points with respect to the data of the game. The material is presented clearly and every concept is illustrated with
concrete examples from a range of disciplines. With numerous exercises, and the addition of a
solution manual for instructors with this edition, the book is an extensive guide to game theory for undergraduate through graduate courses in
economics, mathematics, computer science, engineering and life sciences, and will also serve as useful reference for researchers.
Acknowledgments.
Notations.
Introduction.
The game of chess.
Utility theory.
Extensive-form games.
Strategic-form games.
Mixed strategies.
Behavior strategies and Kuhn’s Theorem.
Equilibrium refinements.
Correlated equilibria.
Games with incomplete information and common priors.
Games with incomplete information: the general model.
The universal belief space.
Auctions.
Repeated games.
Repeated games with vector payoffs.
Stochastic games.
Bargaining games.
Coalitional games with transferable utility.
The core.
The Shapley value.
The bargaining set.
The nucleolus.
Social choice.
Stable matching.
Appendices.
References.
Index.
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