Ques10, 2020. — 174 p.
As engineering students, we are master procrastinators. We only want to study stuff that is absolutely necessary.
So just days before the exams, when no-head-no-tail-heavy-weight reference books stop making any sense, we start looking for something which does. We run to the nearest bookstore and buy whatever everyone else has.
But, while studying we do notice that they are not up to the mark. No clear explanation, tons of mistakes, tough sentences.. you know what we are talking about. That's why we have made Ques10 books.
Introduction and Overview of Graphics System
Output Primitives
Two Dimensional Geometric Transformations
Two Dimensional Viewing and Clipping
Three Dimensional Object Representations , Geometric Transformations and 3D Viewing
Visible Surface Detection
Illumination Models and Surface Rendering